Research


What is Animation



1. What is animation?

Animation is the continuous playing of cartoon stills to create movement.
2. What type of animation is used in the book 'The Illusion of Life'?

'The Illusion of Life' is a stop-motion animation that is based on the Disney book.
3. The book The Illusion of Life uses 'inbetweens'. Please explain what inbetweens are.

'Inbetweening' is the act of drawing less important frames to transition between the key frames to bring a sense of continuity to the animation.
4. Why is the traditional form of animation (using inbetweens), so time consuming?

The traditional form of animation is very time consuming because many frames need to be required to legitimise the continuity between pieces (i.e. a ball bouncing needs the 'inbetweens' of it reaching and bouncing off the ground).
5. How many frames per second (fps) does a normal video have?

The amount of frames per second a video has depends on the type of camera used (bad-quality cameras have lesser frames per second, yet good quality cameras have good quality). 35mm film cameras have about 72 frames per second.
6. What is the most common form of animation?

The most common form of animation is through stop-motion animation or a video animation.


ABC Rollermache Animation Overview

ABC has put together a great website called Rollermache which covers animation in detail. Their following webpage has a great video at the top of the page on animation. Please click on the following link http://www.abc.net.au/rollercoaster/rollermache/create.htm and then answer the following questions;

1. What is exaggeration used for?

Exaggeration is used in animation to bring humour to the piece and to really show the distinction between animation and real life.
2. What is anticipation used for?

Anticipation is used in animation to engage the viewer and allow them to become a part of the animation.
3. What is squash and stretch used for?

Squash and stretch is used in animation to yet again distinguish between the real world and create a clear, distinct distance from the viewer in reality and the object in the animation.

The illusion of Movement



1. How many frames per second (fps) does a film have?

A film normally has 24 frames per second, but yet again the type of camera has a big influence on the fps.

2. Try your best to explain what is meant by the 'Persistence of vision'?

Persistence of vision is the illusion that a backdrop or the after-effects of video (per say) do exist after the normal animation has ended.

3. Try your best to explain what is meant by the 'Illusion of Movement"?

Illusion of movement is when certain text or video is thought to be moving through to quick transitions or quick changes in the placement or size of the shape.



The 3 different types of animation

Provide an overview of the following 3 types of animation
  1. Traditional (hand drawn, sometimes referred to as cell animation)
Traditional animation is the decades-old act of drawing an animation and quickly turning the pages to provide the illusion of movement through different character placement and size.
  1. Stop motion
Stop motion is the act of drawing a character in one frame, changing something slightly in the next frame, and when completed combining these frames and displaying them at a high speed.
  1. Computer generated imagery (CGI)

CGI is the act of using artificial enhancers (i.e. colour and objects) to make a piece more lifelike and 3D. However, it can also be displayed in a 2D format using different image enhancers.


The information above is easily accessible. However, for your quick reference, the following two pages provide a simplified overview;

http://www.wisegeek.org/what-is-animation.htm

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